Asteroids (pt 3) - 1980s video game challenge

by electrobrain

There was no hesitation; as soon as the armament light showed ready, Chan rotated the ship slightly and let loose with forward weapons aimed at the dead center of the oncoming asteroid. A low-pitched crunch that was audible even within the enclosed environment of the ship barely preceded the sound of a million particulates hitting the forward section of the hull like hailstones. The dust slipped out of his vision and into cold infinity he watched two smaller chucks of rock pass to both starboard and port.

Another mass careened his direction from high to starboard, so he fired thrusters to point his forward weapons directly at it, then again let loose with a another barrage. The effect was even more pronounced as the asteroid broke into at least four parts, all tumbling different directions.

Settling into a destructive groove, he found and fired on several other asteroids, missing none, creating brief clouds of dust from which improbably large chunks flew free.

New asteroids continued to appear.

Comments

Average Reader Rating: 5.0 stars out of 5

  1. Asteroids (pt 3) - 1980s video game challenge

    Capital "W" Writer (LoA's Geekus Awesomeus)'s Buddy Icon Capital "W" Writer (LoA's Geekus Awesomeus)

    Posted 3 months ago

    5.0 out of 5 stars

    Rock on! Or would that be ‘asteroid on’? :D
    This is getting better with each new addition.

  2. Asteroids (pt 3) - 1980s video game challenge

    YodaOnCrack's Buddy Icon YodaOnCrack

    Posted 3 months ago

    5.0 out of 5 stars

    Agree with Capital “W” Writer – this has become a very interesting little series – the narration and descriptions in this are top notch.

  3. Asteroids (pt 3) - 1980s video game challenge

    thebetweenspace's Buddy Icon thebetweenspace

    Posted 3 months ago

    5.0 out of 5 stars

    Agreed, what they said!

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